Now that everyone has had a chance to sift through the Patch notes that were posted yesterday, I thought today I would talk about some of the new items, quests, professions, and talent trees in Wrath of the Lich King (WotLK).
Items
After months of listenting to Blizzard tell us that our hard work in raids would not be wasted, it looks as though they have truly followed through on this promise.
Here is a few items as examples:
A quick comparison by numbers (expansion axe versus the Torch):
DPS – Only 91%
Top End – Only 86%
AP(1str=2AP) – Only 73%
Crit Rating - 113%
Haste > Hit for 2-handers
So overall the Torch, which is a mid-level Black Temple Item is much better than the entry level blue from the expansion. I like this idea, as more becomes availbale though I would like to see myself replacing som items in the 76-78 range. With only a few of my items being holdover level 70 epics when I reach level 80, I think this is the same scheme Blizzard is shooting for.
Professions
A couple of things jumped out at me, one it seems blizzard is trying to make the gathering professions a bit more worthwhile. For example:
This is from skinning and has 6 ranks for 3/6/9/12/15/25 crit rating. Not much but hey 25 crit rating…is 25 crit rating. Mining gives stamina per level of 3/5/7/10/20/35, and herbalism doesn’t seem to have anything yet. Extra spirit seems reasonable…for being in touch with nature!
Well thats all for tdoay… if I have some time I will get some more up tomorrow!




